Tuesday, June 5, 2012

Pax Stellarum - Scenery ready

My homebrew have rules for a variety of space terrain, such as nebulas and asteriod fields. There are optional rules to have moving terrain, so I came up with some solutions for that.

I cut a few pieces of plasticard on irregular shapes, sprayed them black and then added some colors to make them look like nebulae. Check the result here:







Their underside remains black-sprayed only, so I can use them also to create asteriod fields.


As I already mentioned in a previous post, I base my asteroids by glueing a washer on the bottom of each, and then I narrow the hole a little bit with epoxy so it will have some grasp on the flight stands I use. Those are regular hex stands found in a multitude of stores at very affordable prices.


The D6 next to the arrow token is then used to show speed and direction of movement per Terrain Phase.



Since I was on it, I took some extra time to do some upgrade on my gas planet, as I wasn't much satisfied with it. I'm still not completely pleased with it, but now at least it looks more like a gas world doesn't it?!


Now I have more options to field as area of terrain for my games, and I hope to use them soon with the released Pax Stellarum Beta Version.

*End of Transmission*