Friday, November 9, 2018

Battle of Saltanovka - Part II of II

We finished the first part of our battle report with the Russians halting their push on the Saltanovka village, as they watched the build up of French forces in the area.

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The battle on the outskirts of the village of Saltanovka.

The Russians decide to probe the other flank, and Paskevitch's division is ordered forward to take the village of Fatova.

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Above, the French watch as the Russian columns march forward, followed close behind by their heavy cavalry

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The Russians advance quickly toward the village, and their infantry ford the river unnoposed on both sides of the bridge. The Russian Cuirassiers stand close behind, waiting for an opportunity to also make the cross. The outnumbered French choose to hold their ground where they were, rather they split their forces to try and delay the enemy.


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Above, French Infantry face the Russian grenadiers on the village of Fatova. 

Sensing the growing danger to his right flank, Davout dispatches the Young Guard to reinforce Fatova, and the battalions march at double pace to relieve their besieged countrymen. French artillery opens fire in support and lay havoc on the Russian columns still trying to cross the river at the left side of the bridge.

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On the village of Saltanovka, the fighting dies down slowly. The Russians now have the advantage of numbers, with the Young Guard ordered elsewhere, but alas, the threat of French cavalry lingers on, and fatigue mounts accross the ranks, making the prospect of another advance an enterprise of questionable judgement.

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The Young Guard arrives at Fatova and is immediatelly unleashed against the Russian infantry brigade that bravely crossed the river under relentless artillery fire. The brigade is then ordered to hold their ground at all costs, buying time for the grenadiers to clear the village off the French infantry still resisting there. 

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As the situation on their right flank deteriorates, the French order their Cuirassier Brigade there, leaving the Dragoons on Saltanova, to deter any attempt on advance from the Russian infantry at that site. Meanwhile, the Russian Hussars on the bridge, unable to push through the French square, finnaly break under heavy artillery fire.

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The Young Guard hit hard at the Russian infantry, breaking a brigade, but also suffers heavy losses. By the time the French Cuirassiers arrive to support, the Russians already have a hold on the village of Fatova, and are hastily pushing their cavalry cross the bridge. The brigade of French Cuirassiers and Grenadiers a Cheval charges the enemy heavies, and carnage ensues, with both brigades sustaining horrible losses.


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In the end, the French fail at pushing the Russians back from Fatova - both sides are exausted, and the forces under Davout fall back to reform just out of the village.

The game ended in a draw. Both armies broke at the same turn, and calculating victory points we realized the Russians had 1 point advantage overall - a minor lead in this scenario, insufficient to claim a victory!

7 comments:

  1. Impressive units, love the cavalry clash, looks great!

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  2. Another excellent report, great looking troops and photography. Have you thought about trying out General d'Armee rules? I do understand the appeal of Black Powder but don't think it models Napoleonic warfare well enough, for me anyway. The way those Russian hussars sat on the bridge to be blasted away at by artillery at close range for example. And the way those Russian cannon are sitting behind the French heavies in the last couple of photos seems a bit, err...odd? Never mind. An enjoyable games with fine looking armies and terrain is the objective after all. Keep it up!

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    1. Hi, John,

      I like how straightfoward BP is and, to be honest, those sitting hussars and the overlooked russian artillery were faults of the players, not the system. We didn't know the exact rules for fighting on bridges (only later I read them fully!) and I also realized I couldn't had charged past that artillery, even though it was engaged at the moment I did so. It was still an enemy unit, and I could not just move accross.

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    2. I have managed to show two Napoleonic players, one a long-time "Empire"(variant), the other a "Shako 2" enthusiast, the G'A system and both found it easy to pick up and enjoyable and flowing. BP is cool, fast playing and fun I agree. Looking forward to seeing your new Swedes on the table sometime soon.

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  3. Yes, a really fine looking game and great battle rep. Thanks for sharing that.

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  4. Loved the story about the battle! Everything is great!

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